C&C Alarmstufe Rot 3 ... 05.08.2012 16:00

Red Alert 3: Revolution 1.1 wurde veröffentlicht

Vor kurzen kam ein Update für die Red Alert 3 Revolution Mod raus, es gab viele Bug fixes und einige Verbesserungen, zudem ist mit dem Update auch ein neuer Trailer erschienen.
Das besondere es ist eine Vollständige Version daher braucht man nicht die Version 1.0 zu besitzen. Für diejenigen die nicht Wissen was Red Alert 3 Revolution ist, die können unter Relevante Links nach schauen.

Red Alert 3: Revolution v1.1 Change Log

Allies:
- Riptide machine gun damage reduced to patch 1.12 levels.
- Harbinger Gunship no longer affected by Magnetic Satellite of any level.
- Improved effects for Harbinger Gunship's Collider Cannons.
- Fixed Javelin IFV range issues.
- Fixed Athena Cannon headlight issues.
- Fixed Allied MCV headlight issues.
- Grand Cannon no longer outranges artillery units.
- New button for Enhanced Reactors.
- New Armor Facility unpacking animation.
- Added Reclamator FSV.
- Small texture improvement to Javelin Soldier.

Empire:
- Improved radar background image.
- Pause screen now displays correct faction icon.
- Steel Ronin power wave now disables vehicles for 4 seconds and infantry for 8 seconds. No longer damages targets.
- Improved visual effects for Steel Ronin's Power Wave ability.
- Yuriko now has red heroic effects.
- Yuriko's anti-aircraft attack no longer one-shots Harbingers, Kirovs or Giga-Fortresses.
- Yuriko's anti-ground attack no longer 'lifts' the Tesla Mammoth or Giga Fortress.
- Removed Burst Drone blood effect.
- Giga-Fortress no longer effected by Magnetic Satellite of any level.
- Giga-Fortress can now force-fire on terrain with its Paralysis Cannon.
- Fixed Tsunami Tank speed issues when upgraded with Fortified Fleet.
- Fixed plasma projectile issues with Shogun and Giga-Fortress.
- Removed minimum range for Giga-Fortress' plasma artillery weapons.
- Increased damage for Giga-Fortress' plasma artillery weapons.
- Fixed graphical issues regarding Archer Maiden's shockwave arrow projectile.
- Rocket Angel's swarm pods now scatter against infantry.
- New firing sound effects for Floating Fortress Deck Cannons.
- Deck Cannons no longer outrange artillery units.
- Wave-Force units can no longer fire through terrain obstacles.
- Two New Upgrade Protocols.
- New Emperor's Rage 'casting' effects.
- Emperor's Rage now grants increased firepower as opposed to increased rate-of-fire.
- Reduced damage for EMP balloon bombs.
- Fixed Seawing 'searchlight' graphical error.

Soviets:
- Natasha's pilot snipe no longer affects Tesla Mammoth or Giga-Fortress.
- Tesla Mammoth no longer affected by Magnetic Satellite of any level.
- Conscript rifle damage reduced to patch 1.12 levels.
- Twinblade machine gun damage reduced to patch 1.12 levels.
- Fixed Twinblade death animation when attacked by Yuriko.
- Removed black square surrounding Apocalypse's treads.
- Fixed Refinery unloading arm graphical error.
- Fixed Soviet MCV headlight issues.

Misc:
- Some units renamed.
- Hero units can no longer be bribed.
- Improved menu UI.
- Removed Campaign Button due to unexpected errors.
- Removed 'Unit Profile' button.
- Additional/improved skirmish load screens.
- Headlights now turn off when the unit is affected by EMP.

Trailer 1.1

Red Alert 3: Revolution v1.1 Trailer - Mod DB

empire protocols v1.1 2nano waveforce 4


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