Left 4 Dead
... 20.12.2009 10:30
Tag der Patches für Horror- und Comic-Franchise!
Man könnte heute meinen, dass man sich im Hause Valve heute um Restaurationen, Reparationen und Instandsetzungen kümmert. Denn schlagartig haben heute Left 4 Dead 2, sowie der Vorgänger Left 4 Dead und der Comic-Shooter Team Fortress 2 - welcher gestern neue Inhalte im Zuge des
WAR-Updates bekam - neue Versionen aufgespielt bekommen, welche sich um bei der allseits geliebten Zombieapokalypse um die Verbesserung des Matchmaking-Systems kümmern und bei den Comickämpfen um Fehlerbeseitigung im Zuge des großen Content-Updates!
Left 4 Dead
- Teams that prefer listen servers will no longer be matched with teams that prefer dedicated servers
- Official dedicated servers are now preferred when searching for team matches
- More populous lobbies are now preferred over less populous ones when searching for games
- Players who crash or have failed to load are no longer banned if they have been kicked
- Fixed exploit allowing players to end games prematurely using the 'outtro_stats_done' console command
- Reduced Dedicated Server max search ping to 150 ms
- Fixed a common crash
Left 4 Dead 2
- Reduced Dedicated Server max search ping to 150 ms
- Teams that prefer listen servers will no longer be matched with teams that prefer dedicated servers
- Official dedicated servers are now preferred when searching for team matches
- More populous lobbies are now preferred over less populous ones when searching for games
- Players who crash or have failed to load are no longer banned if they have been kicked
- Update Russian subtitles
- Fixed not being able to interlink teams in team-on-team mode
- Fixed not being able to properly migrate team lobby after team leader would leave the lobby
- Fixed not being able to invite friends if player was not team leader in a team-on-team game
Team Fortress 2
- Fixed a client crash related to arrows
- Fixed a server crash related to items
- Fixed a server crash caused by the Demo taunt kill
- Fixed a server crash caused by using the Equalizer
- Fixed client ragdoll commands resulting in ragdolls standing around
- Restored the missing point_teleport entity
- Fixed stats and achievements being tracked while using sv_cheats
- Fixed Spies being able to build dispensers
- Fixed clients not fixing up inventory items in bad backpack positions
- Added a new chat message when players craft an item
- Fixed "Bloody Merry" and "Second Eye" achievements being achieved incorrectly
- Updated the description of the "Bravehurt" achievement
- Fixed Blutsauger attributes
# Fixed the Direct Hit having an incorrect short range damage curve (now matches the normal Rocket Launcher curve)
# Fixed the Spy's unlockables watches using the wrong consume/recharge rates
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