Left 4 Dead 2
Left 4 Dead ... 20.12.2009 10:30

Tag der Patches für Horror- und Comic-Franchise!

Man könnte heute meinen, dass man sich im Hause Valve heute um Restaurationen, Reparationen und Instandsetzungen kümmert. Denn schlagartig haben heute Left 4 Dead 2, sowie der Vorgänger Left 4 Dead und der Comic-Shooter Team Fortress 2 - welcher gestern neue Inhalte im Zuge des WAR-Updates bekam - neue Versionen aufgespielt bekommen, welche sich um bei der allseits geliebten Zombieapokalypse um die Verbesserung des Matchmaking-Systems kümmern und bei den Comickämpfen um Fehlerbeseitigung im Zuge des großen Content-Updates!

    Left 4 Dead


  • Teams that prefer listen servers will no longer be matched with teams that prefer dedicated servers
  • Official dedicated servers are now preferred when searching for team matches
  • More populous lobbies are now preferred over less populous ones when searching for games
  • Players who crash or have failed to load are no longer banned if they have been kicked
  • Fixed exploit allowing players to end games prematurely using the 'outtro_stats_done' console command
  • Reduced Dedicated Server max search ping to 150 ms
  • Fixed a common crash


    Left 4 Dead 2


  • Reduced Dedicated Server max search ping to 150 ms
  • Teams that prefer listen servers will no longer be matched with teams that prefer dedicated servers
  • Official dedicated servers are now preferred when searching for team matches
  • More populous lobbies are now preferred over less populous ones when searching for games
  • Players who crash or have failed to load are no longer banned if they have been kicked
  • Update Russian subtitles
  • Fixed not being able to interlink teams in team-on-team mode
  • Fixed not being able to properly migrate team lobby after team leader would leave the lobby
  • Fixed not being able to invite friends if player was not team leader in a team-on-team game


    Team Fortress 2


  • Fixed a client crash related to arrows
  • Fixed a server crash related to items
  • Fixed a server crash caused by the Demo taunt kill
  • Fixed a server crash caused by using the Equalizer
  • Fixed client ragdoll commands resulting in ragdolls standing around
  • Restored the missing point_teleport entity
  • Fixed stats and achievements being tracked while using sv_cheats
  • Fixed Spies being able to build dispensers
  • Fixed clients not fixing up inventory items in bad backpack positions
  • Added a new chat message when players craft an item
  • Fixed "Bloody Merry" and "Second Eye" achievements being achieved incorrectly
  • Updated the description of the "Bravehurt" achievement
  • Fixed Blutsauger attributes
    # Fixed the Direct Hit having an incorrect short range damage curve (now matches the normal Rocket Launcher curve)
    # Fixed the Spy's unlockables watches using the wrong consume/recharge rates
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